TY - GEN
AU - Breuer, Johannes
AU - Festl, Ruth
AU - Quandt, Thorsten
TI - Aggression and Preference for First-Person Shooter and Action Games: Data From a Large-Scale Survey of German Gamers Aged 14 and Above
KW - Jugendlicher
KW - junger Erwachsener
KW - Erwachsener
KW - Computerspiel
KW - Verhalten
KW - Gewalt
KW - Aggression
KW - Bundesrepublik Deutschland
PY - 2014
N2 - Postprint
N2 - begutachtet (peer reviewed)
N2 - In: Communication Research Reports ; 31 (2014) 2 ; 183-196
N2 - Cross-sectional studies on video game violence and aggression have yielded contradictory results. Parts of this inconclusiveness can be attributed to the limitation to particular age groups. The present study investigated the relationship between preference for action and first-person shooter (FPS) games and aggression for the groups of adolescents (14-18), younger (19-39), and older adults (40+) in a sample of German gamers (N = 4,500). The strength of the association differed between age groups. Even after controlling for gender, education, social support, self-efficacy, and overall video game use, we found a significant relationship between preference for action and FPS games and physical aggression that was strongest for the adolescents. We found no such association for anger and verbal aggression. The results indicate that potential selection or socialization effects are likely to differ with age and that research on video games and aggression can benefit from the inclusion of more heterogeneous samples.
BT - Interaktive, elektronische Medien
UR - http://slubdd.de/katalog?TN_libero_mab2
ER -
Download citation