@book
{TN_libero_mab2,
author = {
Klopfer, Eric
},
title = {
Augmented learning
research and design of mobile educational games
},
publisher = {MIT Press},
isbn = {9780262113151},
isbn = {0262113155},
keywords = {
Educational games Data processing
,
Educational games Design and construction
,
Simulation games in education Design and construction
,
Mobile computing
,
Pocket computers Programming
,
Spieltheorie Pädagogik
},
year = {c2008},
abstract = {Education innovation through time -- Educational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi. - Includes bibliographical references (p. [229]-237) and index. - Formerly CIP},
abstract = {Education innovation through timeEducational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi.},
abstract = {Education through time -- Educational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi},
address = {
Cambridge, Mass. [u.a.]
},
}