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  1. Schaeffer, Jonathan [Author] ; Björnsson, Yngvi [Other]; Müller, Martin [Other]

    Computers and Games : Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers

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    Berlin, Heidelberg: Springer Berlin Heidelberg, 2003

    Published in: Lecture notes in computer science ; 2883

  2. Schiffel, Stephan [Author] ; Thielscher, Michael [Degree supervisor]; Björnsson, Yngvi [Degree supervisor]

    Knowledge-Based General Game Playing

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    Dresden: Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden; Dresden: Technische Universität Dresden, 2012

  3. Herik, Jaap van den [Other]; Björnsson, Yngvi [Other]; Netanyahu, Nathan S. [Other]

    Computers and Games : 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers

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    Berlin, Heidelberg: Springer Berlin Heidelberg, 2006

    Published in: Lecture notes in computer science ; 3846

  4. Halldórsson, Kári; Björnsson, Yngvi

    Automated Decomposition of Game Maps

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    Association for the Advancement of Artificial Intelligence (AAAI), 2021

    Published in: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

  5. Schiffel, Stephan; Bjornsson, Yngvi

    Efficiency of GDL Reasoners

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    Institute of Electrical and Electronics Engineers (IEEE), 2014

    Published in: IEEE Transactions on Computational Intelligence and AI in Games

  6. Bulitko, Vadim; Björnsson, Yngvi

    kNN LRTA*: Simple Subgoaling for Real-Time Search

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    Association for the Advancement of Artificial Intelligence (AAAI), 2009

    Published in: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

  7. Tak, Mandy J. W.; Winands, Mark H. M.; Bjornsson, Yngvi

    Decaying Simulation Strategies

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    Institute of Electrical and Electronics Engineers (IEEE), 2014

    Published in: IEEE Transactions on Computational Intelligence and AI in Games