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  1. Anjyo, Ken [Author] ; Ochiai, Hiroyuki [Other]

    Mathematical basics of motion and deformation in computer graphics

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    San Rafael, California (1537 Fourth Street, San Rafael, CA 94901 USA): Morgan & Claypool, 2014

    Published in: Synthesis lectures on computer graphics and animation ; 17

  2. Anjyo, Ken [Author]; Ochiai, Hiroyuki [Author]

    Mathematical basics of motion and deformation in computer graphics - [Second edition (Online-Ausg.)]

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    San Rafael, California: Morgan & Claypool, 2017 ; Cham: Springer International Publishing, 2017. ; Cham: Imprint: Springer, 2017.

    Published in: Synthesis lectures on visual computing ; 27

  3. Baxter, William; Anjyo, Ken‐ichi

    Latent Doodle Space

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    Wiley, 2006

    Published in: Computer Graphics Forum, 25 (2006) 3, Seite 477-485

  4. Lewis, J P; Anjyo, Ken-ichi

    Direct Manipulation Blendshapes

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    Institute of Electrical and Electronics Engineers (IEEE), 2010

    Published in: IEEE Computer Graphics and Applications, 30 (2010) 4, Seite 42-50

  5. Unuma, Munetoshi; Anjyo, Ken-ichi; Takeuchi, Ryozo

    Modeling Crowd : A Descriptive Method of Interaction among Crowd and their Environment in a Virtual City : A Descriptive Method of Interaction among Crowd and their Environment in a Virtual City

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    Institute of Electrical Engineers of Japan (IEE Japan), 1995

    Published in: IEEJ Transactions on Electronics, Information and Systems, 115 (1995) 2, Seite 212-221