• Medientyp: E-Book; Konferenzbericht
  • Titel: Advances in Computer Games : 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-8, 2005. Revised Papers
  • Beteiligte: Herik, Jaap van den [Sonstige Person, Familie und Körperschaft]; Donkers, H.H.L.M. [Sonstige Person, Familie und Körperschaft]; Hsu, Shun-Chin [Sonstige Person, Familie und Körperschaft]; Hsu, Tsan-Sheng [Sonstige Person, Familie und Körperschaft]
  • Erschienen: Berlin, Heidelberg: Springer Berlin Heidelberg, 2006
  • Erschienen in: Lecture notes in computer science ; 4250
    Bücher
  • Umfang: Online-Ressource (XIV, 273 p. Also available online, digital)
  • Sprache: Englisch
  • DOI: 10.1007/11922155
  • ISBN: 9783540488897
  • Identifikator:
  • RVK-Notation: SS 4800 : Lecture notes in computer science
  • Schlagwörter: Computerspiel > Programmierung
  • Entstehung:
  • Anmerkungen:
  • Beschreibung: Innovative Opening-Book Handling -- Partial Information Endgame Databases -- Automatic Generation of Search Engines -- RSPSA: Enhanced Parameter Optimization in Games -- Similarity Pruning in PrOM Search -- Enhancing Search Efficiency by Using Move Categorization Based on Game Progress in Amazons -- Recognizing Seki in Computer Go -- Move-Pruning Techniques for Monte-Carlo Go -- A Phantom-Go Program -- Dual Lambda Search and Shogi Endgames -- Chunking in Shogi: New Findings -- King Race -- The Graph-History Interaction Problem in Chinese Chess -- A New Family of k-in-a-Row Games -- Exact-Bound Analyzes and Optimal Strategies for Mastermind with a Lie -- Player Modeling, Search Algorithms and Strategies in Multi-player Games -- Solving Probabilistic Combinatorial Games -- On Colored Heap Games of Sumbers -- An Event-Based Pool Physics Simulator -- Optimization of a Billiard Player – Position Play.