• Media type: E-Book
  • Title: A precarious game : the illusion of dream jobs in the video game industry
  • Contributor: Bulut, Ergin [VerfasserIn]
  • imprint: Ithaca: ILR Press, an imprint of Cornell University Press, 2020
  • Extent: 1 Online-Ressource (pages cm)
  • Language: English
  • ISBN: 9781501746550
  • Keywords: Arbeitszufriedenheit ; USA (Mittlerer Westen) ; Computerspieleindustrie ; Designer ; IT-Berufe ; Arbeitsbedingungen ; Video games industry Employees Job satisfaction Middle West ; Video game designers Job satisfaction Middle West ; Video games industry Social aspects Middle West ; Ethnology Middle West
  • Origination:
  • Footnote: Includes bibliographical references and index
  • Description: Introduction : for whom the love works in digital game production? -- The unequal ludopolitical regime of game production : who can play, who has to work? -- The end of the garage studio as a technomasculine space : financial security, streamlined creativity, and signs of friction -- Gaming the city : how Studio Desire revitalized a downtown space in the Silicon Prairie -- The production of communicative developers in the affective game studio -- Reproducing technomasculinity : spouses' classed femininities and domestic labor -- Game testers as precarious second-class citizens : degradation of fun, instrumentalization of play -- Production error : layoffs hit the core creatives -- Conclusion : reimagining labor and love in and beyond game production.

    "This book reveals the unequal politics of game development as a dream job, which only privileged subjects can enjoy, while many others have to face significant social and individual costs"---
  • Access State: Open Access