Footnote:
In: The American Educational Research Association Annual Meeting. Washington, D.C., April 8-12, 2016
Nach Informationen von SSRN wurde die ursprüngliche Fassung des Dokuments 2016 erstellt
Description:
Systems thinking skills required to understand complex systems have been emphasized in education as a core aspect of science literacy, and more recently, as a critical 21st century skill. Although several studies have investigated how games can be used to facilitate students' systems thinking skills, little is known about how teachers can design game-based curricula. In this study, we investigate the efficacy of a pedagogical framework called Game-Based Structural Debriefing (GBSD) as a means to bridge the affordances of games with curriculum activities. To iteratively refine the framework in collaboration with teachers, we use design-based research to support development of a GBSD curriculum unit in the life sciences domain