Footnote:
Nach Informationen von SSRN wurde die ursprüngliche Fassung des Dokuments July 11, 2019 erstellt
Description:
Identifying the strategies that are played is critical to understanding behavior in repeated games. This process is difficult because only choices (not strategies) are observable. Recently, a debate has emerged regarding whether subjects play mixed strategies in the indefinitely repeated prisoner's dilemma. We use an experimental approach to elicit mixed strategies from human subjects, thereby providing direct empirical evidence. We find that a majority of subjects use mixed strategies. However, the data also suggest subjects' strategies are becoming less mixed over time, and move toward three focal pure-strategies: Tit-For-Tat, Grim-Trigger, and Always Defect. We perform an econometric analysis to provide the support that the strategies identified in our experiment are widely used