• Media type: E-Article
  • Title: The pixel machine: a parallel image computer
  • Contributor: Potmesil, Michael; Hoffert, Eric M.
  • Published: Association for Computing Machinery (ACM), 1989
  • Published in: ACM SIGGRAPH Computer Graphics, 23 (1989) 3, Seite 69-78
  • Language: English
  • DOI: 10.1145/74334.74340
  • ISSN: 0097-8930
  • Keywords: Computer Graphics and Computer-Aided Design ; General Computer Science
  • Origination:
  • Footnote:
  • Description: <jats:p> We describe the system architecture and the programming environment of the Pixel Machine - a parallel image computer with a distributed frame buffer.The architecture of the computer is based on an array of asynchronous MIMD nodes with parallel access to a large frame buffer. The machine consists of a pipeline of <jats:italic>pipe nodes</jats:italic> which execute sequential algorithms and an array of <jats:italic>m</jats:italic> &amp;times; <jats:italic>n</jats:italic> pixel nodes which execute parallel algorithms. A <jats:italic>pixel node</jats:italic> directly accesses every <jats:italic>m</jats:italic> -th pixel on every <jats:italic>n</jats:italic> -th scan line of an interleaved frame buffer. Each processing node is based on a high-speed, floating-point programmable processor.The programmability of the computer allows all algorithms to be implemented in software. We present the mappings of a number of geometry and image-computing algorithms onto the machine and analyze their performance. </jats:p>
  • Access State: Open Access