Description:
<jats:p>The hierarchid tessellation model belongs to a class of spatial data models based on the recursive decomposition of space. The quadtree is one such tessellation and is characterized by square cells and a 1:4 decomposition ratio. To relax these constraints in the tessellation, a generalized hierarchical tessellation data model, called <jats:italic>Adaptive Recursive Tessellations</jats:italic> (ART), has been proposed. ART increases flexibility in the tessellation by the use of rectangular cells and variable decomposition ratios. In ART, users can specify cell sizes which are intuitively meaningful to their applications, or which can reflect the scales of data. ART is implemented in a data structure called Adaptive Recursive Run‐Encoding (ARRE), which is a variant of two‐dimensional run‐encoding whose running path can vary with the different tessellation structures incorporated in an ART model. Given the recognition of the benefits of implementing statistical spatial analysis in GIS, the use of hierarchical tessellation models such as ART in spatial analysis is discussed. Three examples are introduced to show how ART can: (1) be applied to solve the quadrat size problem in quadrat analysis of point patterns; (2) act as the data model in the variable resolution block kriging technique for geostatistical data to reduce variation in kriging error; and (3) facilitate the evaluation of spatial autocorrelation for area data at multiple map resolutions via the construction of a connectivity matrix for calculating spatial autocorrelation indices based on ARRE.</jats:p>