Published in:
Transactions in GIS, 8 (2004) 4, Seite 407-421
Language:
English
DOI:
10.1111/j.1467-9671.2004.00193.x
ISSN:
1361-1682;
1467-9671
Origination:
Footnote:
Description:
<jats:title>Abstract</jats:title><jats:p>In recent years, an increasing amount of effort has gone into the design of GIS user interfaces. On the one hand, Graphical User Interfaces (GUIs) with a high degree of sophistication have replaced line‐driven commands of first‐generation GIS. On the other hand, a number of alternative approaches have been suggested, most notably those based on Virtual Environments (VEs). In this paper we discuss a novel interface for GIS, which springs from recent work carried out in the field of Tangible User Interfaces (TUIs). The philosophy behind TUIs is to allow people to interact with computers via familiar tangible objects, therefore taking advantage of the richness of the tactile world combined with the power of numerical simulations. Two experimental systems, named <jats:italic>Illuminating Clay</jats:italic> and <jats:italic>SandScape</jats:italic>, are described here and their applications to GIS are examined. Conclusions suggest that these interfaces might streamline the landscape design process and result in a more effective use of GIS, especially when distributed decision‐making and discussion with non‐experts are involved.</jats:p>