Published:
Association for the Advancement of Artificial Intelligence (AAAI), 2021
Published in:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 13 (2021) 1, Seite 101-107
Language:
Not determined
DOI:
10.1609/aiide.v13i1.12928
ISSN:
2334-0924;
2326-909X
Origination:
Footnote:
Description:
What characters believe, how they act based on those beliefs,and how their beliefs are updated is an essential element of many stories. State-space narrative planning algorithms treat their search spaces like a set of temporally possible worlds. We present an extension that models character beliefs as epistemically possible worlds and describe how such a space is generated. We also present the results of an experiment that demonstrates that the model meets the expectations of a human audience.