• Media type: E-Article
  • Title: Development and pilot testing of novel game-based respiratory rehabilitation exercise devices for patients with tetraplegia
  • Contributor: Park, Jiyoung; Kang, Dongheon; Eun, Seon-Deok
  • imprint: IOS Press, 2021
  • Published in: Technology and Health Care
  • Language: Not determined
  • DOI: 10.3233/thc-212860
  • ISSN: 0928-7329; 1878-7401
  • Origination:
  • Footnote:
  • Description: <jats:p>BACKGROUND: Individuals with spinal cord injuries (SCI) show restricted breathing patterns with reduced lung volumes and capacities. OBJECTIVE: To improve breathing in such individuals, we aimed to develop breathing exercise devices using a user-centered design (UCD) and then assess the effects of these devices on breathing. METHODS: Patients with SCI were involved in the device development. Preliminary online survey participants were recruited from the community, and interview and pilot test participants were recruited from a patient self-help group. The four UCD phases were repeatedly performed. Users required fun, easy, multi-player, and safe exercise devices. RESULTS: Seven breathing exercise devices were developed, and 10 different game-based exercises were performed. Two individuals participated in a pilot test involving a respiratory rehabilitation exercise program conducted twice weekly for 60 min/session over 8 weeks. Lung function was assessed using a spirometer. Forced vital capacity, forced expiratory volume in 1 s, and vital capacity showed minimal changes, whereas maximum inspiratory and expiratory pressures improved. Participants reported that the exercises were entertaining and that the competitive nature of the game-like exercises encouraged further participation. CONCLUSION: Breathing exercise programs using our developed devices can improve breathing and positively affect the psychological states and sociability of users.</jats:p>