• Media type: E-Article
  • Title: Connection of the SUMO Microscopic Traffic Simulator and the Unity 3D Game Engine to Evaluate V2X Communication-Based Systems
  • Contributor: Olaverri-Monreal, Cristina; Errea-Moreno, Javier; Díaz-Álvarez, Alberto; Biurrun-Quel, Carlos; Serrano-Arriezu, Luis; Kuba, Markus
  • imprint: MDPI AG, 2018
  • Published in: Sensors
  • Language: English
  • DOI: 10.3390/s18124399
  • ISSN: 1424-8220
  • Origination:
  • Footnote:
  • Description: <jats:p>In-vehicle applications that are based on Vehicle-to-Everything (V2X) communication technologies need to be evaluated under lab-controlled conditions before performing field tests. The need for a tailored platform to perform specific research on the cooperative Advanced Driving Assistance System (ADAS) to assess the effect on driver behavior and driving performance motivated the development of a driver-centric traffic simulator that is built over a 3D graphics engine. The engine creates a driving situation as it communicates with a traffic simulator as a means to simulate real-life traffic scenarios. The TraCI as a Service (TraaS) library was implemented to perform the interaction between the driver-controlled vehicle and the Simulation of Urban MObility (SUMO). An extension of a previous version, this work improves simulation performance and realism by reducing computational demand and integrating a tailored scenario with the ADAS to be tested. The usability of the implemented simulation platform was evaluated by means of an experiment related to the efficiency of a Traffic Light Assistant (TLA), showing the analysis of the answer that 80% of the participants were satisfied with the simulator and the TLA system implemented.</jats:p>
  • Access State: Open Access