• Medientyp: E-Book
  • Titel: Gender divide and the computer game industry
  • Beteiligte: Prescott, Julie [VerfasserIn]; Boggs, Jan [VerfasserIn]
  • Körperschaft: IGI Global
  • Erschienen: Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pa., USA): IGI Global, 2014
  • Umfang: Online-Ressource(PDFs (301 pages))
  • Sprache: Englisch
  • DOI: 10.4018/978-1-4666-4534-9
  • ISBN: 1466645342; 9781466645356; 9781466645349
  • Identifikator:
  • Schlagwörter: Computerspielindustrie > Beschäftigung > Frau > Geschlechterrolle > Diskriminierung
    Computerspiel > Frauenbild > Nutzung
    Computerspiel > Softwareentwicklerin
  • Reproduktionsnotiz: Also available in print
  • Entstehung:
  • Anmerkungen: Includes bibliographical references and index
    Restricted to subscribers or individual electronic text purchasers
    Mode of access: World Wide Web
  • Beschreibung: "This book takes a look at the games industry from a gendered perspective and highlights the variety of ways in which women remain underrepresented in this industry"--Provided by publisher.

    Introduction: why the gender divide in computer games is an important and timely issue -- The computer game industry, market, and culture -- Games and society: can games make a better world? -- Play preferences and the gendering of gaming -- Representation, image, and identity -- Game workers and the gender divide in the production of computer games -- The experience of women game developers -- Issues career women face -- Reflections for the future -- Final thoughts and concluding comments
  • Zugangsstatus: Eingeschränkter Zugang | Informationen zu lizenzierten elektronischen Ressourcen der SLUB