• Medientyp: Dissertation; Elektronische Hochschulschrift; E-Book
  • Titel: Distributed computing on event-sourced graphs
  • Beteiligte: Erb, Benjamin [Verfasser:in]
  • Erschienen: Universität Ulm, 2020-02-13T15:44:31Z
  • Sprache: Englisch
  • DOI: https://doi.org/10.18725/OPARU-25258
  • ISBN: 1690115335
  • Schlagwörter: Distributed systems ; Graph processing ; Graph computing ; GP (Computer program language) ; Big data processing ; DCE ; Electronic data processing Distributed processing ; Graph labelings ; DDC 004 / Data processing & computer science ; Distributed computing ; Event-sourced architectures ; Event sourcing ; Big data
  • Entstehung:
  • Anmerkungen: Diese Datenquelle enthält auch Bestandsnachweise, die nicht zu einem Volltext führen.
  • Beschreibung: Modern applications with increasingly connected domain topologies require processing and programming abstractions that reflect the network structure inherent to these applications. At the same time, data-intensive applications necessitate more and more online processing capabilities when consuming incoming streams of events to execute continuous computations and provide fast results. Only very few systems have taken into account the combined challenge of executing graph processing on a dynamically evolving graph. However, this is a critical capability as timely computations enable reactive application behaviors upon graph changes. In addition, no existing system supports processing on a live graph and on past version of that evolving graph at the same time. The distinct characteristics of event processing and graph computing, as well as batch processing and live processing yield specific requirements for any computing platform that unifies these approaches. Solutions require (i) data management strategies to keep track of the continuous graph evolution, (ii) appropriate graph processing models that can simultaneously handle computations and graph updates, and (iii) an efficient platform implementation that provides the necessary performance at runtime. To this end, this thesis suggests a combination of an adapted actor model, an event-sourced persistence layer, and a vertex-based, asynchronous live programming model. The event-sourced actor model enables highly concurrent computations in which the full application history is implicitly persisted. This model is then refined into a live graph processing model with a particular focus on asynchronicity, liveness, and parallel execution support. At the same time, the use of event sourcing enables the model to reconstruct global and consistent graph representations from arbitrary points of the timeline. These graph representations form the basis for decoupled, non-live graph processing models. The Chronograph platform represents an implementation of the event-sourced ...