Scaling in Games & Virtual Worlds : Online games and virtual worlds have familiar scaling requirements, but don’t be fooled: everything you know is wrong
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Medientyp:
E-Artikel
Titel:
Scaling in Games & Virtual Worlds : Online games and virtual worlds have familiar scaling requirements, but don’t be fooled: everything you know is wrong
:
Online games and virtual worlds have familiar scaling requirements, but don’t be fooled: everything you know is wrong
Beteiligte:
Waldo, Jim
Erschienen:
Association for Computing Machinery (ACM), 2008
Beschreibung:
I used to be a systems programmer, working on infrastructure used by banks, telecom companies, and other engineers. I worked on operating systems. I worked on distributed middleware. I worked on programming languages. I wrote tools. I did all of the things that hard-core systems programmers do.