• Medientyp: E-Artikel
  • Titel: System Cities: Building a ‘Quantitative Utopia’
  • Beteiligte: Pearson, Luke Caspar
  • Erschienen: Wiley, 2019
  • Erschienen in: Architectural Design
  • Sprache: Englisch
  • DOI: 10.1002/ad.2459
  • ISSN: 0003-8504; 1554-2769
  • Schlagwörter: Visual Arts and Performing Arts ; Architecture
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  • Beschreibung: <jats:title>Abstract</jats:title><jats:p>There is a connection between theoretical schemes such as Archizoom's <jats:italic>No‐Stop City</jats:italic> and the virtual and augmented worlds of today. Guest‐Editor <jats:bold>Luke Caspar Pearson</jats:bold>, Director of the Undergraduate Architecture Programme at the Bartlett School of Architecture, University College London, explores video‐game spaces and his own architectural gaming environments, demonstrating their resonance with avant‐garde concepts.</jats:p>